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Notes on software and building

An engineer's notebook more than a blog — things noticed while actually building, written down before they're forgotten.

01 The Cost of Clever Code Clever code impresses the person who wrote it. Clear code respects the person who reads it next — who is often the same person, six months later. Engineering 6 min 2026.07.12 02 Software Should Explain Itself A good interface doesn't need a manual. It needs to answer the question the person is actually asking, at the moment they're asking it. Interface 5 min 2026.05.28 03 Why I Delete Features Every feature is a promise to maintain something forever. Most features earn that promise. Some just accumulate because removing things feels riskier than adding them. Product 5 min 2026.03.15 04 The Interface Is Part of the System Treating the interface as a coat of paint applied after the real engineering is done produces software that works technically and fails practically. Systems 7 min 2026.01.09 05 Building Small Tools for Big Problems Not every big problem needs a big platform. Sometimes it needs five small tools that talk to each other honestly. Engineering 6 min 2025.11.20 06 The First Version Should Feel Embarrassing If your first version doesn't make you a little uncomfortable to show someone, you probably waited too long to show it. Career 4 min 2025.09.04

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CHINONSO EZEONUSoftware developer · product engineer · builder · Lagos, Nigeria
BUILD / EXPERIMENT / WRITE / REPEAT

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